Skip to main content
282 Years Ago Today, Golf Got Its First Rulebook — And It Was Only 13 Rules
History7 min read

282 Years Ago Today, Golf Got Its First Rulebook — And It Was Only 13 Rules

Back to blog
rulesgolf historyScotland

On this day in 1744, a group of men in Edinburgh did something that changed golf forever: they wrote it down.

The Gentlemen Golfers of Leith — later known as the Honourable Company of Edinburgh Golfers — drafted 13 rules to govern a competition for a silver golf club donated by the City of Edinburgh. The event was played over Leith Links, a public piece of ground in the heart of the city. John Rattray, a physician and champion archer, won the first competition and was declared "Captain of the Golf."

Those 13 rules are the oldest surviving written rules for any sport played with a club and ball. And here's the remarkable thing: you could hand them to a golfer today, and they'd mostly understand the game being described.

The 13 Articles

Here they are, in their original language (with spelling cleaned up slightly for readability):

  1. You must tee your ball within a club's length of the hole.
  2. Your tee must be on the ground.
  3. You are not to change the ball which you strike off the tee.
  4. You are not to remove stones, bones or any break club for the sake of playing your ball, except upon the fair green, and that only within a club's length of the ball.
  5. If your ball comes among water, or any watery filth, you are at liberty to take out your ball and bringing it behind the hazard and teeing it, you may play it with any club and allow your adversary a stroke for so getting out your ball.
  6. If your balls be found anywhere touching one another you are to lift the first ball till you play the last.
  7. At holing you are to play your ball honestly at the hole, and not to play upon your adversary's ball, not lying in your way to the hole.
  8. If you should lose your ball, by its being taken up, or any other way, you are to go back to the spot where you struck last and drop another ball and allow your adversary a stroke for the misfortune.
  9. No man at holing his ball is to be allowed to mark his way to the hole with his club or anything else.
  10. If a ball be stopped by any person, horse, dog, or anything else, the ball so stopped must be played where it lies.
  11. If you draw your club in order to strike and proceed so far in the stroke as to be bringing down your club, if then your club should break in any way, it is to be accounted a stroke.
  12. He whose ball lies farthest from the hole is obliged to play first.
  13. Neither trench, ditch, or dyke made for the preservation of the links, nor the Scholars' Holes or the soldiers' lines shall be accounted a hazard but the ball is to be taken out, teed and played with any iron club.

That's it. The entire rulebook. Thirteen sentences that governed a game people had been playing for centuries.

What Jumps Out

Rule 1 is wild. You teed your ball within a club's length of the hole you just finished. There were no separate teeing grounds. You putted out, pulled the ball from the cup, and teed up right there. This practice continued for over a century before dedicated tee boxes became standard. Imagine teeing off while the group behind you is putting.

Rule 4 tells you what Leith Links looked like. Stones and bones. This was common ground shared with the public, not a manicured country club. Animals grazed on it. People walked across it. The "bones" reference likely refers to animal remains. Golf didn't start on pristine fairways — it started on rough, shared land, and the rules reflected that reality.

Rule 5 is basically the modern water hazard rule, minus 200 pages of clarification. Ball in water? Take it out, go behind the hazard, tee it up, and take a one-stroke penalty. Clean, simple, done. Today's Rule 17 on penalty areas runs to several pages with subsections, diagrams, and definitions. The spirit is identical. The bureaucracy is not.

Rule 7 reveals a lost tactic. "Not to play upon your adversary's ball, not lying in your way to the hole" — this means players were deliberately hitting their opponent's ball to knock it away from the hole. The rule only bans this on the green ("at holing"). Elsewhere on the course? Apparently fair game. Imagine the scenes.

Rule 8 is stroke and distance. Lose your ball, go back to where you hit it, drop another, and add a penalty stroke. This rule has survived 282 years virtually unchanged. It's also still the most hated rule in golf. The USGA and R&A added a local rule option for a drop zone in 2019, but the core penalty has remained since before the American Revolution.

Rule 10 — play it as it lies, even if a horse steps on it. The inclusion of "horse" and "dog" tells you everything about what the playing environment was like. Today we have marshals, ropes, and spectator management plans. In 1744, a horse might wander across your line. Tough luck. Play it where it stopped. This rule also meant there was no relief from spectator interference — a principle that echoes in how we still handle ball deflections off marshals and gallery members today.

Rule 12 is "away plays first" — farthest from the hole goes first. Still the standard in match play and traditional stroke play. Ready golf has loosened this in casual rounds, but the underlying principle of orderly play has endured since day one.

From 13 Rules to 200+ Pages

The R&A at St Andrews adopted these same rules (with minor modifications) for their own competition in 1754. Over the next two centuries, the rulebook grew as the game did. New equipment, new course designs, new competitive formats, and new edge cases all demanded clarification.

Today's Rules of Golf, jointly published by the USGA and R&A, contains 24 rules spread across well over 200 pages, plus an additional book of Official Guide interpretations. There are definitions for terms like "general area," "penalty area," "abnormal course condition," and "no play zone." There are flowcharts.

Some of that growth is necessary. Professional tournament golf involving millions of dollars needs precise language. But there's a cost. The average golfer doesn't read the rulebook. Surveys consistently show that most recreational players can't correctly state the rules for basic situations like an unplayable lie or a ball in a penalty area.

The 2019 rules modernization was a genuine attempt to simplify things — it cut the number of rules from 34 to 24, used plainer language, and added useful illustrations. But the overall document is still dense, and the Decisions book that accompanies it runs to hundreds more pages.

What the Original Rules Got Right

The Gentlemen Golfers of Leith understood something fundamental: golf is a simple game that doesn't need much governance. Play the ball as it lies. Don't cheat. Take your penalty and move on. The person farthest away goes first.

These 13 rules didn't try to anticipate every possible scenario. They established principles and trusted players to apply them honestly. Rule 7 doesn't define "honestly" — it just says play honestly. That word does more work than a hundred pages of modern definitions.

There's a lesson in that for today's game. Not that we should go back to 13 rules — the modern game genuinely needs more structure. But the spirit of the original rules is worth remembering. Golf is ultimately a game you play against the course and yourself. The rules exist to keep that contest fair, not to create a legal code that requires a Rules Official to interpret.

Happy Birthday to the Rulebook

Two hundred and eighty-two years later, we're still playing fundamentally the same game those Edinburgh golfers codified on a windy links in Leith. The clubs are better. The courses are greener. The stakes are higher. But if you handed John Rattray a modern scorecard, he'd understand exactly what was going on.

Tee it up. Play it where it lies. Don't touch the bones. And for God's sake, play honestly for the hole.